Since 2021, I've made several children's games on Roblox. I've had a few successful games. The first, "Scary Cart Ride Into Sonic.Exe," was just a fun afternoon project during COVID, but when it got popular, I saw an opportunity.
The next game I made was "Scary Cart Ride 2," a game where players ride a cart through a track filled with scary characters and jumpscares to reach the end, where they get rewarded. Now notably, there was a first "Scary Cart Ride," but I didn't create it. I'd seen years back how people will usually choose to play what they percieve as the newest, most-updated version of a game, and just the number in the title served that purpose.
My game quickly overtook the original (don't feel too bad, the "original" is always a copy of somebody else's idea on Roblox), eventually reaching a total of 15 million visits. Through in-game-purchases, I've made over $8000 total from my games, although they've since died out, since the volatility that let my game overtake others has since let another game overtake mine. If you'd like to read more about my work on Scary Cart Ride 2, select Scary Cart Ride 2 in the Library.